Maya LT/Maya is a very extensive and complex piece of software. But most of this could have been avoided and I could have saved a lot of time if I learned Maya LT/Maya for game environment art to begin with. It did help that I was familiar with Maya than if I was jumping into it for the first time without any prior experience. I had to go back to relearn tools and principles I missed or didn't know about. I encountered a big issue when I attempted to work on game environment assetsĪlthough I learned Maya for computer animation, I thought that my knowledge was transferable to game environment modeling but it did not. It is only now, in hindsight as I write this did I become aware of a very valuable lesson: "You have to learn and use Maya LT/Maya or any other 3d software for a very specific purpose." I still had to perform from notes, handouts and online tutorial. Teachers would demo how to do something but then the class would be over, everyone would go home and I would still be staring at Maya's interface. I still had to read books, watch online tutorials and go over paper handouts. Now, you do not need to attend college like I did to learn 3d modeling software. I didn't know what to do and if I were actually following the proper workflow for game environment art My first few attempts at learning 3d software. My learning process was then streamlined by projects with deadlines that I had to complete. First few attempts at learning 3d software
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